Wireframes 101: A Comprehensive Guide to Wireframes

desktop app wireframe
App Wireframe

A wireframe is a visual representation of design layout before it is built. It can be used to show the user what the website should look like when they are done. For example, A web designer will create a wireframe that shows how their site should look and what features it should have, but not how it will function.

Designers and developers utilize wireframing to keep the project moving along smoothly, reducing, if not eliminating, a lot of modifications and changes during the project.

If you are new to the concept, worry not as you have come to the right place. This article will walk you through everything you need to know about Wireframes.

I. What is a Wireframe?

A wireframe is a two-dimensional skeletal outline of a web page or app comparable to an architectural blueprint. Wireframes show the page's structure, layout, information architecture, user flow, functionality, and expected behaviors in detail.

Product managers, designers, developers, and marketers all benefit from wireframes. Ultimately, with wireframes comes the ease of explaining more about the prospective product or service structure, content, and purpose.

Low-Fidelity Wireframing / User Flow Sketching

II. Types of Wireframes

There are 3 main types of wireframes: low-fidelity wireframes, mid-fidelity wireframes, and high-fidelity wireframes. Notably, the degree of detail contained in these wireframes is the most significant distinguishing aspect between them.

1. Low-Fidelity Wireframes

The first stage of the wireframing process is usually low-fidelity wireframes, primarily focused on user flow. They often get presented as simple, hand-drawn sketches using various shapes to show initial layout concepts, and they aim to describe a page's hierarchy and structure.

Stakeholder goals, user interactions, and user demands are all addressed in low-fidelity wireframes. As a result, decorative features such as color and copy get omitted, as the primary purpose is to focus on the page layout and strategy.

2. Mid-Fidelity Wireframes

Mid-fidelity wireframes are the most popular of the three wireframes, and they build on low-fidelity sketches by adding refinement, detail, and a primary focus on functionality. The content arrangement and basic structure are more clearly defined; nevertheless, you will address styling and design specifics in the next phase.

3. High-Fidelity Wireframes

With a clear focus on usability and design, high-fidelity wireframes expand on the nuances of mid-fidelity wireframes. Designers include copy, UI components, hover states, and text hierarchy in this section. Their job is to ensure that the design incorporates all of the preceding phases' concepts and elements.

Finally, high-fidelity wireframes should be digitally developed to approximate the final product closely.

III. Wireframe Examples

landing page wireframe mockup
Landing Page Wireframe

mobile app wireframe mockup
Mobile App Mockup

web app wireframe mockup
Web App Wire Frame

desktop app wireframe mockup
Desktop App Wireframe
website wireframe mockup
Website Wireframe

watch app wireframe mockup
Watch App UI Mockup

IV. Step-by-Step Guide to Create a Wireframe

Here are 6 steps you help you create wireframes with ease:

Step 1: Get to Know Your Wireframe Tool

You can create a wireframe with nothing more than a pen and paper. However, there are some clear drawbacks to this approach. Your hand-drawn wireframe can't be shared with teammates or clients. For the most effortless wireframing experience, use Zen Flowchart, the simplest wireframe tool.

Wireframing App

Step 2: Create a User Persona

You can create a UX-focused wireframe by knowing who the website should appeal to and how your client wants people to behave when they first visit. After all, not all internet users will behave the same way; thus, you must develop a layout that draws the target population in a specific direction.

Step 3: Create a User Flow

A user flow helps you track the flow of visitors from the moment they arrive on the site until they convert. Thus, it is important to put yourself in the shoes of the user. Determine what you would like to accomplish. Determine where you want the user to go at the same moment. Your site's flow should answer their inquiries while also leading users to perform a certain action.

Step 4: Make a Wireframe Design

You can now begin transferring your flow to the digital page. Headers, text, videos, and interactive components should all have their own spaces. You can also provide the necessary details regarding the type of material to provide at this point. Color schemes, fonts, and other design elements are not required; instead, consider your user's perspective and what moves them from one stage to the next.

Step 5: Test the Wireframe

Experiment with the wireframe in a few different configurations. You can have a meeting with your team to discuss how the wireframe feels. Many development teams additionally put the wireframe through its paces with a focus group of possible end-users. This test allows for criticism on functionality rather than design elements, which you will address later.

Step 6: Create a Prototype (optional)

This step is optional as it can cost a lot of time and resources. A prototype includes all parts of the design at this point. Your product should be as close to the final product as feasible. You and your team will use the site and the client and possibly focus groups to provide the complete user experience. As a result, changes to the site might impact all website layers, from functionality to appearance.

Mobile High-Fidelity Mockup (credit: Hüseyin Gayıran)

V. Pros and Cons of Using Wireframes

The following are the perceived advantages and disadvantages of wire framing.


  • Save Time and Money: Although creating a quick wireframe is an additional step in the process, it can save you a lot of time and money in the long run. It gives you a better understanding of the project, which may get fine-tuned to meet the most fundamental criteria, reducing the risk of redesigns.
  • Persuade Clients to Participate in the Design Process: Getting clients involved from the start can be beneficial. For one, designers do not get left in the dark regarding the functionality and features they want when they sign it off. This advantage ensures that the client does not get left in the dark about why you recommended a certain wireframe.
  • Improve the Efficiency of Exacting Changes: It is critical to nail down the skeleton to create an efficient website. If you dive right into designing without considering the information hierarchy and user experience, you may find yourself making a lot of adjustments afterward. Wireframes allow you to evaluate if you are making the appropriate decisions regarding user experience and information hierarchy so that you can build around them.


  • Additional Step in the Process: Many people assume omitting it will expedite the design stage because this is an extra step.
  • Clients become Absorbed in Minute Details: It can be difficult to explain why wireframes are necessary to clients, especially those who are more concerned with the appearance of a website than its functionality. Some clients prefer to look at graphics and branding rather than a gray, basic website map.
  • Possible to Make it "Too Designed": If your wireframes are "too designed," it suggests they are taking up too much time. They are only there to assist you in mapping out the very basic flow of your website, so it should not be a major undertaking.

VI. Conclusion

Wireframing is a wonderful first step to kickstart your website or app development project and turn them into a tangible product.

Wireframe is important because it helps the client understand how their product will look when they are finished. It can also help them visualize what they want to change. Wireframes don't need to be complex, but they do need to show the basic layout of the website or app.

Ultimately, wireframing enables you to confidently continue your project, knowing that your clients and users are on board early on.